Enemy · Shadowmoor
Storm Wyvern
Storm Wyvern is a flying, big enemy from Shadowmoor in Castle Bonk, a free castle defense game for kids. It belongs to Shadowmoor. It does not march in the regular waves; it joins a special fight instead.
Storm Wyverns ride the thunder. Their sneezes go ZAP.
Storm Wyvern at a glance
- Health (HP)
- 10490
- Speed
- 55 (a Goblin Grunt walks at 50)
- Wall damage
- 6 per second
- Gold dropped
- 60
- Threat
- 16 (a Goblin Grunt is 1)
- Traits
- Flying
What it does
A big flier. Dive-bomb: every 8 s it circles and dives at the balcony. Telegraph: it shrieks and folds its wings (1 s), a red dotted line appears, and archers go dizzy for 3 s (−50% fire rate). It then climbs back to cruising height. Storm-charged: during Thunderstorm, lightning strikes near it are drawn to it and heal it for 20 HP.
How to beat Storm Wyvern
Crossbow (++: big, steady target), Stormcaller (but careful in thunderstorms, where it says "ABSORBS!"), Balcony Archers, Ranger, and Pyromancer/Cryomancer bolts.
Best counters: Crossbow Tower and Stormcaller.
Also works: Balcony Archers, Pyromancer, Cryomancer and Ranger.
Not great against it: Keep Catapult, Boiling Oil, Sunbell Cleric, Footman, Pikeman, Knight and Paladin.
- It flies, so marching troops cannot reach it. Archers, crossbows, storm magic, and rangers can.
What it looks like
A teal-and-violet wyvern with a lightning-bolt-shaped tail, crackling yellow wing edges, and a goofy overbite. It's the Frost Wyrm's cousin silhouette but stockier. Gag: its fur stands on end after absorbing lightning, like a cat after static shock.
The elite version
It chains its dive into a second dive right away.
Similar enemies
See every foe in the enemy almanac.