Day 2 of 30 · Meadowvale
Day 2: Kite Weather
Day 2, “Kite Weather”, is the 2nd day in Meadowvale. It happens at noon with breezy weather, and 27 enemies march in over 3 waves. The battle lasts about 1:35 on Normal.
Captain Bramble says: “Tiny feet, big hurry! Scamps are fast. Shoot quick!”
Windy! Arrows will drift. Aim into the wind.
Tips the game gives you today
- “Scamps are fast! Aim a bit in front of them.”
- “Far away? Aim farther. Arrows fly in an arc.”
- “Tap the gate to send out Footmen!”
What it looks like
High white sun and short shadows. The grass ripples, a windmill spins, and kites and castle pennants snap in the breeze.
Weather: Breezy
Wind L1: arrows drift about 10% of their range, and Bat Swarm and Balloon Bomber drift ±40 px/s. The pennant and Weathervane show the direction, and on Easy to Difficult the arc preview draws the drift. Today it's a headwind. Soft debut: half strength (about 5% drift), a light headwind.
Windy! Arrows will drift. Aim into the wind.
What's new today
Scamp, a fast and fragile runner (lead your shots).
First appearance: Scamp.
How to win Day 2
Lead your shots on Scamps. The arc preview already includes the wind.
- Against Goblin Grunt, the best picks are Balcony Archers or Footman.
- Against Scamp, the best picks are Cryomancer or Footman.
The waves
| Wave | Pause before | Who comes |
|---|---|---|
| 1 | 5 s | 8× Goblin Grunt |
| 2 | 10 s | 1× Scamp |
| 3 (big wave) | 12 s | 9× Goblin Grunt and 9× Scamp |
The pause is the quiet time after the wave before finishes arriving. You can call the next wave early for bonus gold.
Enemies on Day 2
- Goblin Grunt ×17
- Scamp ×10
Unlocked after Day 2
Crossbow Tower (Unlock crossbow), Spike Line (Spikes), Thicker Walls (Wall thickness), Steel Arrowheads (Steel arrowheads), Lazy Coins (Lazy coins)