Castle BonkA Castle Defense Game

Day 2 of 30 · Meadowvale

Day 2: Kite Weather

Day 2, “Kite Weather”, is the 2nd day in Meadowvale. It happens at noon with breezy weather, and 27 enemies march in over 3 waves. The battle lasts about 1:35 on Normal.

Captain Bramble says: “Tiny feet, big hurry! Scamps are fast. Shoot quick!”

Day 2 of Castle Bonk: Breezy noon in Meadowvale2DAY 2 · MEADOWVALEKITE WEATHERBreezy · noon · buildWaves: 3Foes: 27Time: 1:35
Windy! Arrows will drift. Aim into the wind.

Tips the game gives you today

  • “Scamps are fast! Aim a bit in front of them.”
  • “Far away? Aim farther. Arrows fly in an arc.”
  • “Tap the gate to send out Footmen!”

What it looks like

High white sun and short shadows. The grass ripples, a windmill spins, and kites and castle pennants snap in the breeze.

Weather: Breezy

Wind L1: arrows drift about 10% of their range, and Bat Swarm and Balloon Bomber drift ±40 px/s. The pennant and Weathervane show the direction, and on Easy to Difficult the arc preview draws the drift. Today it's a headwind. Soft debut: half strength (about 5% drift), a light headwind.

Windy! Arrows will drift. Aim into the wind.

What's new today

Scamp, a fast and fragile runner (lead your shots).

First appearance: Scamp.

How to win Day 2

Lead your shots on Scamps. The arc preview already includes the wind.

  • Against Goblin Grunt, the best picks are Balcony Archers or Footman.
  • Against Scamp, the best picks are Cryomancer or Footman.

The waves

Wave Pause before Who comes
1 5 s 8× Goblin Grunt
2 10 s 1× Scamp
3 (big wave) 12 s 9× Goblin Grunt and 9× Scamp

The pause is the quiet time after the wave before finishes arriving. You can call the next wave early for bonus gold.

Enemies on Day 2

Unlocked after Day 2

Crossbow Tower (Unlock crossbow), Spike Line (Spikes), Thicker Walls (Wall thickness), Steel Arrowheads (Steel arrowheads), Lazy Coins (Lazy coins)