Castle BonkA Castle Defense Game

Day 7 of 30 · Whisperwood

Day 7: Howls at Gloaming

Day 7, “Howls at Gloaming”, is the 1st day in Whisperwood. It happens at dusk with fireflies weather, and 30 enemies march in over 4 waves. The battle lasts about 1:55 on Normal.

Captain Bramble says: “A spooky forest grew overnight! Listen... is that a howl?”

Day 7 of Castle Bonk: Fireflies dusk in Whisperwood7DAY 7 · WHISPERWOODHOWLS ATGLOAMINGFireflies · dusk · openerWaves: 4Foes: 30Time: 1:55
Fireflies light up the dark. Thank you, little friends!

What it looks like

Teal forest under a tangerine-to-violet sky. Glowcap mushrooms pulse, and the first fireflies drift out of the ferns while wolves howl offstage.

Weather: Fireflies

Firefly clouds drift across the field. At night each cloud lights a small circle and reveals the enemies inside it. At dusk they're just sparkle.

Fireflies light up the dark. Thank you, little friends!

What's new today

Wolf Rider (fast, and leaps over barricades).

First appearance: Wolf Rider.

How to win Day 7

Wolves leap barricades, so shoot them early. Rain of arrows on the pack.

  • Against Goblin Grunt, the best picks are Balcony Archers or Footman.
  • Against Wolf Rider, the best picks are Cryomancer or Pikeman.
  • Against Slinger, the best picks are Balcony Archers or Knight or Ranger.
  • Against Scamp, the best picks are Cryomancer or Footman.
  • Against Hog Rider, the best picks are Cryomancer or Pikeman.
  • Against Shieldbonk Goblin, the best picks are Crossbow Tower or Boiling Oil or Knight.

The waves

Wave Pause before Who comes
1 6 s 9× Goblin Grunt
2 9 s 1× Wolf Rider
3 11 s 1× Wolf Rider, 5× Goblin Grunt, 2× Slinger and 4× Scamp
4 (big wave) 11 s 1× Hog Rider, 2× Shieldbonk Goblin, 1× Wolf Rider and 4× Goblin Grunt

The pause is the quiet time after the wave before finishes arriving. You can call the next wave early for bonus gold.

Enemies on Day 7

Unlocked after Day 7

Boiling Oil (Unlock oil cauldron), Oracle Tower (Oracle tower), Pikemen (Unlock pikeman), Gate Bonker (Gate bonker)