Day 6 of 30 · Meadowvale
Day 6: Big Bruno's Big Day
Day 6, “Big Bruno's Big Day”, is the 6th day in Meadowvale. It happens at afternoon with breezy weather, and 19 enemies march in over 3 waves. The battle lasts about 3:00 on Normal.
Captain Bramble says: “The ground is shaking. Big Bruno the Ogre Chief is here!”
Windy! Arrows will drift. Aim into the wind.
What it looks like
Bright afternoon on Meadowvale hilltop, with bunting flags snapping in a warm tailwind. Bruno's footsteps ripple the pond.
Weather: Breezy
Wind L1: arrows drift about 10% of their range, and Bat Swarm and Balloon Bomber drift ±40 px/s. The pennant and Weathervane show the direction, and on Easy to Difficult the arc preview draws the drift. Today it's a tailwind.
Windy! Arrows will drift. Aim into the wind.
What's new today
BOSS: Big Bruno, Ogre Chief.
First appearance: Big Bruno, Ogre Chief.
How to win Day 6
Pop tossed goblins in mid-air for bonus gold. Pull troops back before a slam.
- Against Goblin Grunt, the best picks are Balcony Archers or Footman.
- Against Scamp, the best picks are Cryomancer or Footman.
- Against Shieldbonk Goblin, the best picks are Crossbow Tower or Boiling Oil or Knight.
- Against Slinger, the best picks are Balcony Archers or Knight or Ranger.
- Against Hog Rider, the best picks are Cryomancer or Pikeman.
- Against Big Bruno, Ogre Chief, the best picks are Crossbow Tower or Pikeman.
Boss: Big Bruno, Ogre Chief
Meadowvale hilltop, Afternoon and Breezy with a tailwind. Bunting at the field edges shows the wind, and the arc preview includes it on Easy and Normal (enemies page). The first two waves are Bruno's advance guard. He enters alone in wave 3, with a zoom-out and his name card.
Read the full Big Bruno, Ogre Chief boss guide for every phase and the best counters.
When you win, he plops down, too tired and hungry, and gets Bramble's cheese sandwich (story). Fight estimate 1:30, threat 40.
The waves
| Wave | Pause before | Who comes |
|---|---|---|
| 1 | 6 s | 5× Goblin Grunt, 3× Scamp and 2× Shieldbonk Goblin |
| 2 | 11 s | 2× Shieldbonk Goblin, 2× Slinger, 1× Hog Rider and 3× Goblin Grunt |
| 3 (big wave) | 13 s | 1× Big Bruno, Ogre Chief |
The pause is the quiet time after the wave before finishes arriving. You can call the next wave early for bonus gold.
Enemies on Day 6
- Goblin Grunt ×8
- Scamp ×3
- Shieldbonk Goblin ×4
- Slinger ×2
- Hog Rider ×1
- Big Bruno, Ogre Chief ×1
Unlocked after Day 6
Wall Torches (Torches), Hammer Time! (Emergency repair), Taller Towers (Tower height)