Day 15 of 30 · Frostpeak
Day 15: Alpenglow
Day 15, “Alpenglow”, is the 3rd day in Frostpeak. It happens at dawn with breezy weather, and 98 enemies march in over 4 waves, including 2 golden elites. The battle lasts about 2:50 on Normal.
Captain Bramble says: “Ice Golems are hard as rock. Fire melts them fast!”
Windy! Arrows will drift. Aim into the wind.
What it looks like
Peaks flushed hot pink and peach, violet valley shadows, and snow plumes streaming off the ridges.
Weather: Breezy
Wind L1: arrows drift about 10% of their range, and Bat Swarm and Balloon Bomber drift ±40 px/s. The pennant and Weathervane show the direction, and on Easy to Difficult the arc preview draws the drift. Today it's a tailwind.
Windy! Arrows will drift. Aim into the wind.
What's new today
Ice Golem (armored and icy; it sheds its shell at half HP). ELITE DAY: elite Wolf Rider and Shieldbonk.
First appearance: Ice Golem.
How to win Day 15
Golems are armored and icy: Catapult and Pyromancer. They shed the shell at half HP.
- Against Snow Imp, the best picks are Keep Catapult or Boiling Oil or Pyromancer or Stormcaller.
- Against Goblin Grunt, the best picks are Balcony Archers or Footman.
- Against Shieldbonk Goblin, the best picks are Crossbow Tower or Boiling Oil or Knight.
- Against Wolf Rider, the best picks are Cryomancer or Pikeman.
- Against Ice Golem, the best picks are Keep Catapult or Pyromancer.
- Against Moss Troll, the best picks are Boiling Oil or Pyromancer.
- Against Slinger, the best picks are Balcony Archers or Knight or Ranger.
- Against Bat Swarm, the best picks are Balcony Archers or Stormcaller.
- Against Battering Ram, the best picks are Keep Catapult or Boiling Oil.
- Against Hog Rider, the best picks are Cryomancer or Pikeman.
The waves
| Wave | Pause before | Who comes |
|---|---|---|
| 1 | 5 s | 16× Snow Imp, 19× Goblin Grunt, 10× Shieldbonk Goblin and 1× Wolf Rider |
| 2 | 11 s | 1× Ice Golem |
| 3 | 13 s | 1× Ice Golem, 1× Moss Troll, 10× Slinger, 12× Bat Swarm, 1× Wolf Rider (elite) and 1× Shieldbonk Goblin (elite) |
| 4 (big wave) | 13 s | 1× Ice Golem, 1× Battering Ram, 16× Snow Imp and 7× Hog Rider |
The pause is the quiet time after the wave before finishes arriving. You can call the next wave early for bonus gold.
Enemies on Day 15
- Snow Imp ×32
- Goblin Grunt ×19
- Shieldbonk Goblin ×11
- Wolf Rider ×2
- Ice Golem ×3
- Moss Troll ×1
- Slinger ×10
- Bat Swarm ×12
- Battering Ram ×1
- Hog Rider ×7
Unlocked after Day 15
Frost Tips (Frost arrows), Crystal Well (Crystal well), Gem Finder (Gem finder)