Day 16 of 30 · Frostpeak
Day 16: Wiggling Snow
Day 16, “Wiggling Snow”, is the 4th day in Frostpeak. It happens at dusk with snow weather, and 76 enemies march in over 4 waves. The battle lasts about 2:36 on Normal.
Captain Bramble says: “The ground is wiggling. Mole Sappers dig under the snow!”
Snow! It slows down enemies on the ground.
What it looks like
Lavender dusk with slow, fat snowflakes. The snow crust bulges in lines where the moles tunnel.
Weather: Snow
Ground enemies move 20% slower. Icy enemies are immune, and Sled Raiders get +20%.
Snow! It slows down enemies on the ground.
What's new today
Mole Sapper (burrows; glowing cracks show where it will surface).
First appearance: Mole Sapper.
How to win Day 16
The Moat forces moles up early. Boiling Oil and Footmen handle what surfaces.
- Against Snow Imp, the best picks are Keep Catapult or Boiling Oil or Pyromancer or Stormcaller.
- Against Goblin Grunt, the best picks are Balcony Archers or Footman.
- Against Bat Swarm, the best picks are Balcony Archers or Stormcaller.
- Against Wolf Rider, the best picks are Cryomancer or Pikeman.
- Against Mole Sapper, the best picks are Boiling Oil or Footman.
- Against Shieldbonk Goblin, the best picks are Crossbow Tower or Boiling Oil or Knight.
- Against Mushroom Shaman, the best picks are Pyromancer or Knight or Ranger.
- Against Slinger, the best picks are Balcony Archers or Knight or Ranger.
- Against Yeti, the best picks are Pyromancer or Pikeman.
- Against Hog Rider, the best picks are Cryomancer or Pikeman.
The waves
| Wave | Pause before | Who comes |
|---|---|---|
| 1 | 6 s | 16× Snow Imp, 11× Goblin Grunt, 6× Bat Swarm and 1× Wolf Rider |
| 2 | 8 s | 1× Mole Sapper |
| 3 | 10 s | 2× Mole Sapper, 7× Shieldbonk Goblin, 1× Mushroom Shaman and 6× Slinger |
| 4 (big wave) | 10 s | 2× Mole Sapper, 1× Yeti, 16× Snow Imp and 6× Hog Rider |
The pause is the quiet time after the wave before finishes arriving. You can call the next wave early for bonus gold.
Enemies on Day 16
- Snow Imp ×32
- Goblin Grunt ×11
- Bat Swarm ×6
- Wolf Rider ×1
- Mole Sapper ×5
- Shieldbonk Goblin ×7
- Mushroom Shaman ×1
- Slinger ×6
- Yeti ×1
- Hog Rider ×6
Unlocked after Day 16
Cryomancer (Unlock frost mage), Mage Academy II