Castle BonkA Castle Defense Game

Day 17 of 30 · Frostpeak

Day 17: Whiteout

Day 17, “Whiteout”, is the 5th day in Frostpeak. It happens at afternoon with blizzard weather, and 90 enemies march in over 4 waves. The battle lasts about 3:00 on Normal.

Captain Bramble says: “Whoosh! Sled Raiders zoom down the hill. Glacia can slow them down.”

Day 17 of Castle Bonk: Blizzard afternoon in Frostpeak17DAY 17 · FROSTPEAKWHITEOUTBlizzard · afternoon · examWaves: 4Foes: 90Time: 3:00
Blizzard! Big wind, lots of snow. Aim into the wind!

What it looks like

Sideways snow, flat white-grey light, and gusts that wipe the far field to white. Sleds hiss downhill.

Weather: Blizzard

The snow slow, plus wind L2 (about 20% drift) and whiteout gusts: every ~12 s, enemies beyond 60% of the field are hidden for 3 s. Today it's a gusting headwind.

Blizzard! Big wind, lots of snow. Aim into the wind!

What's new today

Sled Raiders (very fast, and they crash into three Scamps).

First appearance: Sled Raiders.

How to win Day 17

Sleds ignore the snow and are faster on it. The Moat, Pikemen, and the new Cryomancer (after Day 16).

  • Against Snow Imp, the best picks are Keep Catapult or Boiling Oil or Pyromancer or Stormcaller.
  • Against Goblin Grunt, the best picks are Balcony Archers or Footman.
  • Against Shieldbonk Goblin, the best picks are Crossbow Tower or Boiling Oil or Knight.
  • Against Bat Swarm, the best picks are Balcony Archers or Stormcaller.
  • Against Sled Raiders, the best picks are Cryomancer or Pikeman.
  • Against Ice Golem, the best picks are Keep Catapult or Pyromancer.
  • Against Mole Sapper, the best picks are Boiling Oil or Footman.
  • Against Mushroom Shaman, the best picks are Pyromancer or Knight or Ranger.
  • Against Slinger, the best picks are Balcony Archers or Knight or Ranger.
  • Against Moss Troll, the best picks are Boiling Oil or Pyromancer.
  • Against Wolf Rider, the best picks are Cryomancer or Pikeman.
  • Against Yeti, the best picks are Pyromancer or Pikeman.

The waves

Wave Pause before Who comes
1 5 s 16× Snow Imp, 13× Goblin Grunt, 7× Shieldbonk Goblin and 12× Bat Swarm
2 9 s 1× Sled Raiders
3 11 s 2× Sled Raiders, 1× Ice Golem, 1× Mole Sapper, 1× Mushroom Shaman and 7× Slinger
4 (big wave) 11 s 5× Sled Raiders, 1× Ice Golem, 1× Moss Troll, 5× Wolf Rider, 16× Snow Imp and 1× Yeti

The pause is the quiet time after the wave before finishes arriving. You can call the next wave early for bonus gold.

Enemies on Day 17

Unlocked after Day 17

Big Chill (Spell big chill), Tower Slots IV