Day 17 of 30 · Frostpeak
Day 17: Whiteout
Day 17, “Whiteout”, is the 5th day in Frostpeak. It happens at afternoon with blizzard weather, and 90 enemies march in over 4 waves. The battle lasts about 3:00 on Normal.
Captain Bramble says: “Whoosh! Sled Raiders zoom down the hill. Glacia can slow them down.”
Blizzard! Big wind, lots of snow. Aim into the wind!
What it looks like
Sideways snow, flat white-grey light, and gusts that wipe the far field to white. Sleds hiss downhill.
Weather: Blizzard
The snow slow, plus wind L2 (about 20% drift) and whiteout gusts: every ~12 s, enemies beyond 60% of the field are hidden for 3 s. Today it's a gusting headwind.
Blizzard! Big wind, lots of snow. Aim into the wind!
What's new today
Sled Raiders (very fast, and they crash into three Scamps).
First appearance: Sled Raiders.
How to win Day 17
Sleds ignore the snow and are faster on it. The Moat, Pikemen, and the new Cryomancer (after Day 16).
- Against Snow Imp, the best picks are Keep Catapult or Boiling Oil or Pyromancer or Stormcaller.
- Against Goblin Grunt, the best picks are Balcony Archers or Footman.
- Against Shieldbonk Goblin, the best picks are Crossbow Tower or Boiling Oil or Knight.
- Against Bat Swarm, the best picks are Balcony Archers or Stormcaller.
- Against Sled Raiders, the best picks are Cryomancer or Pikeman.
- Against Ice Golem, the best picks are Keep Catapult or Pyromancer.
- Against Mole Sapper, the best picks are Boiling Oil or Footman.
- Against Mushroom Shaman, the best picks are Pyromancer or Knight or Ranger.
- Against Slinger, the best picks are Balcony Archers or Knight or Ranger.
- Against Moss Troll, the best picks are Boiling Oil or Pyromancer.
- Against Wolf Rider, the best picks are Cryomancer or Pikeman.
- Against Yeti, the best picks are Pyromancer or Pikeman.
The waves
| Wave | Pause before | Who comes |
|---|---|---|
| 1 | 5 s | 16× Snow Imp, 13× Goblin Grunt, 7× Shieldbonk Goblin and 12× Bat Swarm |
| 2 | 9 s | 1× Sled Raiders |
| 3 | 11 s | 2× Sled Raiders, 1× Ice Golem, 1× Mole Sapper, 1× Mushroom Shaman and 7× Slinger |
| 4 (big wave) | 11 s | 5× Sled Raiders, 1× Ice Golem, 1× Moss Troll, 5× Wolf Rider, 16× Snow Imp and 1× Yeti |
The pause is the quiet time after the wave before finishes arriving. You can call the next wave early for bonus gold.
Enemies on Day 17
- Snow Imp ×32
- Goblin Grunt ×13
- Shieldbonk Goblin ×7
- Bat Swarm ×12
- Sled Raiders ×8
- Ice Golem ×2
- Mole Sapper ×1
- Mushroom Shaman ×1
- Slinger ×7
- Moss Troll ×1
- Wolf Rider ×5
- Yeti ×1
Unlocked after Day 17
Big Chill (Spell big chill), Tower Slots IV