Day 25 of 30 · Shadowmoor
Day 25: Wisp Lights
Day 25, “Wisp Lights”, is the 1st day in Shadowmoor. It happens at dawn with fog weather, and 50 enemies march in over 4 waves, including 1 golden elite. The battle lasts about 3:17 on Normal.
Captain Bramble says: “The sky went purple. Gloom Wisps are floating. Sister Marigold rings her bell!”
Foggy! We can't see far. Watch closely.
What it looks like
Violet dawn mist over the moor and purple heather. Cyan wisps glow through the fog like lanterns.
Weather: Fog
Enemies beyond 55% of the field show only as silhouettes with no HP bar, until they come closer or step into torch, Lighthouse, or fire light. Gloom Wisp and Mushroom Shaman glow through fog. Flyers are above it and always visible.
Foggy! We can't see far. Watch closely.
What's new today
Gloom Wisp (Ethereal: it blinks and shrugs off non-magic damage).
First appearance: Gloom Wisp.
How to win Day 25
Wisps are Ethereal: magic, and the new Sunbell Cleric (after Day 24), plus Blessed Arrows.
- Against Goblin Grunt, the best picks are Balcony Archers or Footman.
- Against Shieldbonk Goblin, the best picks are Crossbow Tower or Boiling Oil or Knight.
- Against Fire Imp, the best picks are Cryomancer or Stormcaller.
- Against Bat Swarm, the best picks are Balcony Archers or Stormcaller.
- Against Hobgoblin Knight, the best picks are Crossbow Tower or Keep Catapult or Stormcaller.
- Against Gloom Wisp, the best picks are Sunbell Cleric or Paladin.
- Against Moss Troll, the best picks are Boiling Oil or Pyromancer.
- Against Slinger, the best picks are Balcony Archers or Knight or Ranger.
- Against Grumble Catapult, the best picks are Knight.
- Against Mushroom Shaman, the best picks are Pyromancer or Knight or Ranger.
- Against Powder Keg Goblin, the best picks are Balcony Archers or Cryomancer.
- Against Balloon Bomber, the best picks are Balcony Archers or Stormcaller or Ranger.
- Against Wolf Rider, the best picks are Cryomancer or Pikeman.
- Against Ice Golem, the best picks are Keep Catapult or Pyromancer.
The waves
| Wave | Pause before | Who comes |
|---|---|---|
| 1 | 5 s | 4× Goblin Grunt, 2× Shieldbonk Goblin, 3× Fire Imp, 12× Bat Swarm and 2× Hobgoblin Knight |
| 2 | 14 s | 1× Gloom Wisp |
| 3 | 16 s | 2× Gloom Wisp, 2× Moss Troll, 2× Slinger, 2× Hobgoblin Knight, 1× Grumble Catapult and 2× Mushroom Shaman |
| 4 (big wave) | 16 s | 3× Gloom Wisp, 2× Powder Keg Goblin, 2× Balloon Bomber, 2× Wolf Rider, 4× Fire Imp, 1× Hobgoblin Knight (elite) and 1× Ice Golem |
The pause is the quiet time after the wave before finishes arriving. You can call the next wave early for bonus gold.
Enemies on Day 25
- Goblin Grunt ×4
- Shieldbonk Goblin ×2
- Fire Imp ×7
- Bat Swarm ×12
- Hobgoblin Knight ×5
- Gloom Wisp ×6
- Moss Troll ×2
- Slinger ×2
- Grumble Catapult ×1
- Mushroom Shaman ×2
- Powder Keg Goblin ×2
- Balloon Bomber ×2
- Wolf Rider ×2
- Ice Golem ×1
Unlocked after Day 25
Paladins (Unlock paladin), Sunbell (Sunbell), Runic Aegis (Runic aegis)