Castle BonkA Castle Defense Game

Day 26 of 30 · Shadowmoor

Day 26: The Bitten Sun

Day 26, “The Bitten Sun”, is the 2nd day in Shadowmoor. It happens at morning with eclipse weather, and 110 enemies march in over 4 waves, including 1 golden elite. The battle lasts about 3:35 on Normal.

Captain Bramble says: “Rattle rattle! Rattlebones get back up once. Bonk them twice!”

Day 26 of Castle Bonk: Eclipse morning in Shadowmoor26DAY 26 · SHADOWMOORTHE BITTEN SUNEclipse · morning · buildWaves: 4Foes: 110Time: 3:35
The sun is hiding. Spooky wisps get stronger!

What it looks like

Morning on the moor under a sun with a bite taken out of it. The light turns a strange green-gold, and bone piles rattle.

Weather: Eclipse

Ethereal enemies get +30% speed and a 15% dodge against non-holy damage. The light dims to dusk levels, with no vision limit. Soft debut: a partial eclipse at half strength (+15% speed, 8% dodge). It previews Day 29's totality.

The sun is hiding. Spooky wisps get stronger!

What's new today

Bone Caller and the Rattlebones it raises, taught as one package. Skeletons appear only once a Bone Caller has been seen.

First appearance: Bone Caller and Rattlebones.

How to win Day 26

Shoot the Bone Caller first. Holy or blunt damage stops Rattlebones from getting back up.

  • Against Goblin Grunt, the best picks are Balcony Archers or Footman.
  • Against Gloom Wisp, the best picks are Sunbell Cleric or Paladin.
  • Against Shieldbonk Goblin, the best picks are Crossbow Tower or Boiling Oil or Knight.
  • Against Bat Swarm, the best picks are Balcony Archers or Stormcaller.
  • Against Bone Caller, the best picks are Knight or Ranger.
  • Against Rattlebones, the best picks are Keep Catapult or Sunbell Cleric or Paladin.
  • Against Hobgoblin Knight, the best picks are Crossbow Tower or Keep Catapult or Stormcaller.
  • Against Moss Troll, the best picks are Boiling Oil or Pyromancer.
  • Against Slinger, the best picks are Balcony Archers or Knight or Ranger.
  • Against Grumble Catapult, the best picks are Knight.
  • Against Powder Keg Goblin, the best picks are Balcony Archers or Cryomancer.
  • Against Balloon Bomber, the best picks are Balcony Archers or Stormcaller or Ranger.
  • Against Wolf Rider, the best picks are Cryomancer or Pikeman.
  • Against Battering Ram, the best picks are Keep Catapult or Boiling Oil.

The waves

Wave Pause before Who comes
1 5 s 12× Goblin Grunt, 5× Gloom Wisp, 6× Shieldbonk Goblin and 24× Bat Swarm
2 8 s 1× Bone Caller
3 10 s 12× Rattlebones, 1× Bone Caller, 4× Hobgoblin Knight, 2× Moss Troll, 5× Slinger and 1× Grumble Catapult
4 (big wave) 10 s 2× Bone Caller, 16× Rattlebones, 5× Gloom Wisp, 4× Powder Keg Goblin, 2× Balloon Bomber, 5× Wolf Rider, 2× Battering Ram and 1× Hobgoblin Knight (elite)

The pause is the quiet time after the wave before finishes arriving. You can call the next wave early for bonus gold.

Enemies on Day 26

Unlocked after Day 26

Archmage Spire (Archmage spire)