Castle BonkA Castle Defense Game

Day 20 of 30 · Emberwaste

Day 20: Sandstorm Fuses

Day 20, “Sandstorm Fuses”, is the 2nd day in Emberwaste. It happens at morning with sandstorm weather, and 84 enemies march in over 4 waves, including 2 golden elites. The battle lasts about 3:05 on Normal.

Captain Bramble says: “Goblins with barrels? Uh oh. Stop them before they reach the wall!”

Day 20 of Castle Bonk: Sandstorm morning in Emberwaste20DAY 20 · EMBERWASTESANDSTORM FUSESSandstorm · morning · buildWaves: 4Foes: 84Time: 3:05
Sandstorm! The wind pushes our arrows.

What it looks like

Amber-brown haze with the sun a pale disc. Ribbons of sand slide across the dunes, and lit fuses sparkle through them.

Weather: Sandstorm

Wind L2 (about 20% drift). Enemies beyond 65% of the field show only as silhouettes. Today it's a tailwind.

Sandstorm! The wind pushes our arrows.

What's new today

Powder Keg Goblin (runs at the wall and goes BOOM; frost makes it a dud).

First appearance: Powder Keg Goblin.

How to win Day 20

Stop the kegs early with the Moat and Spikes, or frost them into duds. Watch for the fuse sparkle.

  • Against Goblin Grunt, the best picks are Balcony Archers or Footman.
  • Against Fire Imp, the best picks are Cryomancer or Stormcaller.
  • Against Shieldbonk Goblin, the best picks are Crossbow Tower or Boiling Oil or Knight.
  • Against Snow Imp, the best picks are Keep Catapult or Boiling Oil or Pyromancer or Stormcaller.
  • Against Powder Keg Goblin, the best picks are Balcony Archers or Cryomancer.
  • Against Wolf Rider, the best picks are Cryomancer or Pikeman.
  • Against Slinger, the best picks are Balcony Archers or Knight or Ranger.
  • Against Bat Swarm, the best picks are Balcony Archers or Stormcaller.
  • Against Moss Troll, the best picks are Boiling Oil or Pyromancer.
  • Against Yeti, the best picks are Pyromancer or Pikeman.
  • Against Battering Ram, the best picks are Keep Catapult or Boiling Oil.
  • Against Hog Rider, the best picks are Cryomancer or Pikeman.
  • Against Mushroom Shaman, the best picks are Pyromancer or Knight or Ranger.
  • Against Ice Golem, the best picks are Keep Catapult or Pyromancer.
  • Against Sled Raiders, the best picks are Cryomancer or Pikeman.

The waves

Wave Pause before Who comes
1 5 s 9× Goblin Grunt, 5× Fire Imp, 3× Shieldbonk Goblin and 16× Snow Imp
2 8 s 1× Powder Keg Goblin
3 10 s 3× Powder Keg Goblin, 3× Wolf Rider, 3× Slinger, 18× Bat Swarm, 2× Moss Troll and 1× Yeti
4 (big wave) 10 s 3× Powder Keg Goblin, 2× Battering Ram, 3× Hog Rider, 7× Fire Imp, 2× Mushroom Shaman, 1× Ice Golem, 1× Sled Raiders (elite) and 1× Wolf Rider (elite)

The pause is the quiet time after the wave before finishes arriving. You can call the next wave early for bonus gold.

Enemies on Day 20

Unlocked after Day 20

Stormcaller (Unlock storm mage), Oracle Tower IV, Mage Academy III