Day 27 of 30 · Shadowmoor
Day 27: Storm Knights
Day 27, “Storm Knights”, is the 3rd day in Shadowmoor. It happens at afternoon with thunderstorm weather, and 113 enemies march in over 4 waves, including 5 golden elites. The battle lasts about 3:50 on Normal.
Captain Bramble says: “Bone Callers wake up skeletons. Stop the Bone Caller first!”
Thunderstorm! Lightning might bonk some goblins for us.
What it looks like
A storm-green sky, sheets of rain, and forked lightning that flash-lights every silhouette.
Weather: Thunderstorm
Helpful. A bolt strikes a random enemy every ~7 s for storm damage (about one Grunt's HP). Storm Wyvern absorbs strikes and heals. Rain's fire and frost rules also apply. The reduced-flash setting is respected. Debut, and helpful: the lightning only ever hits enemies.
Thunderstorm! Lightning might bonk some goblins for us.
What's new today
Shadow Knight (armored and ethereal; it phases through troops). ELITE DAY: elite wisps, hob knight, troll, and catapult.
First appearance: Shadow Knight.
How to win Day 27
Shadow Knights need magic and holy, plus Paladins (after Day 25). The lightning is on your side.
- Against Rattlebones, the best picks are Keep Catapult or Sunbell Cleric or Paladin.
- Against Goblin Grunt, the best picks are Balcony Archers or Footman.
- Against Gloom Wisp, the best picks are Sunbell Cleric or Paladin.
- Against Shieldbonk Goblin, the best picks are Crossbow Tower or Boiling Oil or Knight.
- Against Bat Swarm, the best picks are Balcony Archers or Stormcaller.
- Against Shadow Knight, the best picks are Sunbell Cleric or Paladin.
- Against Bone Caller, the best picks are Knight or Ranger.
- Against Hobgoblin Knight, the best picks are Crossbow Tower or Keep Catapult or Stormcaller.
- Against Moss Troll, the best picks are Boiling Oil or Pyromancer.
- Against Balloon Bomber, the best picks are Balcony Archers or Stormcaller or Ranger.
- Against Slinger, the best picks are Balcony Archers or Knight or Ranger.
- Against Grumble Catapult, the best picks are Knight.
- Against Battering Ram, the best picks are Keep Catapult or Boiling Oil.
- Against Powder Keg Goblin, the best picks are Balcony Archers or Cryomancer.
- Against Ice Golem, the best picks are Keep Catapult or Pyromancer.
The waves
| Wave | Pause before | Who comes |
|---|---|---|
| 1 | 5 s | 14× Rattlebones, 15× Goblin Grunt, 6× Gloom Wisp, 8× Shieldbonk Goblin and 6× Bat Swarm |
| 2 | 8 s | 1× Shadow Knight |
| 3 | 10 s | 1× Shadow Knight, 2× Bone Caller, 4× Hobgoblin Knight, 4× Moss Troll, 2× Balloon Bomber, 8× Slinger, 2× Gloom Wisp (elite) and 1× Hobgoblin Knight (elite) |
| 4 (big wave) | 10 s | 2× Shadow Knight, 2× Grumble Catapult, 2× Battering Ram, 8× Powder Keg Goblin, 9× Gloom Wisp, 12× Rattlebones, 1× Shadow Knight, 1× Ice Golem, 1× Moss Troll (elite) and 1× Grumble Catapult (elite) |
The pause is the quiet time after the wave before finishes arriving. You can call the next wave early for bonus gold.
Enemies on Day 27
- Rattlebones ×26
- Goblin Grunt ×15
- Gloom Wisp ×17
- Shieldbonk Goblin ×8
- Bat Swarm ×6
- Shadow Knight ×5
- Bone Caller ×2
- Hobgoblin Knight ×5
- Moss Troll ×5
- Balloon Bomber ×2
- Slinger ×8
- Grumble Catapult ×3
- Battering Ram ×2
- Powder Keg Goblin ×8
- Ice Golem ×1
Unlocked after Day 27
Grand Marshal (Grand marshal)