Castle BonkA Castle Defense Game

Day 28 of 30 · Shadowmoor

Day 28: The Last Quiet Morning

Day 28, “The Last Quiet Morning”, is the 4th day in Shadowmoor. It happens at morning with clear weather, and 117 enemies march in over 4 waves. The battle lasts about 3:30 on Normal.

Captain Bramble says: “Shadow Knights are tough and spooky. Holy light shines right through them!”

Day 28 of Castle Bonk: Clear morning in Shadowmoor28DAY 28 · SHADOWMOORTHE LAST QUIETMORNINGClear · morning · breatherWaves: 4Foes: 117Time: 3:30
Not a cloud in the sky. Perfect for aiming!

What it looks like

The Day 1 sunrise, echoed on purpose: a butter-yellow sun over violet heather. A calm before the end.

Weather: Clear

No effect.

Not a cloud in the sky. Perfect for aiming!

What's new today

Nothing new. A remix of all five regions.

How to win Day 28

Everything you know. Mix your loadout.

  • Against Rattlebones, the best picks are Keep Catapult or Sunbell Cleric or Paladin.
  • Against Goblin Grunt, the best picks are Balcony Archers or Footman.
  • Against Gloom Wisp, the best picks are Sunbell Cleric or Paladin.
  • Against Bat Swarm, the best picks are Balcony Archers or Stormcaller.
  • Against Hobgoblin Knight, the best picks are Crossbow Tower or Keep Catapult or Stormcaller.
  • Against Bone Caller, the best picks are Knight or Ranger.
  • Against Fire Imp, the best picks are Cryomancer or Stormcaller.
  • Against Slinger, the best picks are Balcony Archers or Knight or Ranger.
  • Against Snow Imp, the best picks are Keep Catapult or Boiling Oil or Pyromancer or Stormcaller.
  • Against Shadow Knight, the best picks are Sunbell Cleric or Paladin.
  • Against Moss Troll, the best picks are Boiling Oil or Pyromancer.
  • Against Balloon Bomber, the best picks are Balcony Archers or Stormcaller or Ranger.
  • Against Wolf Rider, the best picks are Cryomancer or Pikeman.
  • Against Yeti, the best picks are Pyromancer or Pikeman.
  • Against Sled Raiders, the best picks are Cryomancer or Pikeman.
  • Against Grumble Catapult, the best picks are Knight.
  • Against Powder Keg Goblin, the best picks are Balcony Archers or Cryomancer.
  • Against Ice Golem, the best picks are Keep Catapult or Pyromancer.
  • Against Mole Sapper, the best picks are Boiling Oil or Footman.

The waves

Wave Pause before Who comes
1 6 s 12× Rattlebones, 9× Goblin Grunt, 5× Gloom Wisp, 6× Bat Swarm and 2× Hobgoblin Knight
2 11 s 4× Hobgoblin Knight, 1× Bone Caller, 9× Fire Imp, 5× Slinger and 16× Snow Imp
3 11 s 1× Shadow Knight, 4× Moss Troll, 4× Balloon Bomber, 6× Wolf Rider, 1× Yeti and 2× Sled Raiders
4 (big wave) 11 s 1× Grumble Catapult, 1× Shadow Knight, 5× Powder Keg Goblin, 6× Gloom Wisp, 14× Rattlebones, 1× Ice Golem and 2× Mole Sapper

The pause is the quiet time after the wave before finishes arriving. You can call the next wave early for bonus gold.

Enemies on Day 28

Unlocked after Day 28

Nothing new. Only level gates open.